Fri, Nov. 13, 2026
Boy Vereecken
For Position Only – FPO
The Afterlife, A gradual loss of Identity.
Including: One-No-One-And-One-Hundred-Thousand, A no-make-up-make-up-look, a burned-out-mascot, Marcus Aurelius, Muffins-with-equal-amount-of-blue-berries, Emmanuele Bardone’s-masquerade-as-General-della-Rovere, A pizza-man-called-Sateri, Time-person-of-the-year, and an Uh-den-duh!
Language: English
The Rodina (Tereza Ruller)
Detooling and Retooling
What happens when the tools we use to design begin to determine what we are able to imagine? In a culture increasingly shaped by technological platforms, automated systems, and predesigned templates, it becomes necessary to question our tools and the ways of thinking they produce.
Through examples from her practice at The Rodina, Tereza Ruller explores how play, performance, and critical research can unsettle familiar methods. Detooling becomes a way of making space for other possibilities. Retooling is then an invitation to create conditions for imagining and being together differently.
Through examples from her practice at The Rodina, Tereza Ruller explores how play, performance, and critical research can unsettle familiar methods. Detooling becomes a way of making space for other possibilities. Retooling is then an invitation to create conditions for imagining and being together differently.
Language: English
Gruppo Due (Moritz Appich & Bruno Jacoby)
Character of Characters
In Aspects of the Novel, E. M. Forster distinguishes between two basic types of characters: flat and round. Flat characters are two-dimensional and relatively uncomplicated. Round characters, by contrast, are complex figures with many different characteristics, sometimes sufficiently enough to surprise the reader.
With a typeface, the starting point is a seemingly lifeless set of flat characters, each with its own distinctive shape. But for a typeface to be displayed, it needs to come to life: it has to form words, be typed, be read. In other words, it has to be animated.
This idea of animation and character design — not only as movement, but also as the act of giving something a soul, a voice, or a sense of agency — becomes the starting point for a journey through our collaborative and individual practices. From the creation of our stone mascot to the introduction of various props, characters, and (round) letters, we’ll explore how this approach can expand beyond the design of flat and predictable systems. And maybe even how flat characters are sometimes less flat as they seem? Additionally, we’ll also introduce our first book, Ciao Do You Do, a publication dedicated to a literary exploration of type and speaking.
With a typeface, the starting point is a seemingly lifeless set of flat characters, each with its own distinctive shape. But for a typeface to be displayed, it needs to come to life: it has to form words, be typed, be read. In other words, it has to be animated.
This idea of animation and character design — not only as movement, but also as the act of giving something a soul, a voice, or a sense of agency — becomes the starting point for a journey through our collaborative and individual practices. From the creation of our stone mascot to the introduction of various props, characters, and (round) letters, we’ll explore how this approach can expand beyond the design of flat and predictable systems. And maybe even how flat characters are sometimes less flat as they seem? Additionally, we’ll also introduce our first book, Ciao Do You Do, a publication dedicated to a literary exploration of type and speaking.
Language: English
Rosen Eveleigh
Poses and Tropes
This talk reflects on my practice by sketching out a series of historical transgender figures and their strategic use of posing and tropes as design methodologies.
In an attempt to draw a lineage for my own practice, I take up a series of case studies of trans people who used the same literal or conceptual design tools as I do: those who worked as professionals within design labour (i.e. printers, binders, typesetters, or programmers) as well as amateurs who have taken up the tools of design for their own ends (ie. to get medical treatment, to disrupt, to communicate and create community).
I understand the strategies of posing — assuming a stance or attitude in order to be seen or to pretend to be something or someone else — and tropes — an archetypal character or form — as an agential, knowing position, which is located in my ambivalence towards contemporary queer and trans aesthetics. Perhaps thinking through these historical examples may provide guidance for an age of intense surveillance and when trans life has never been more visible yet so dehumanized.
Language: English
Supporting Program
Exhibition in the foyer
Intersection
Students of the art academy present some of their works on the occasion of the conference. Paintings, mixed media, publications, and plastics.
Works by: Tbd.
Curated by: Lorraine Bauer, Anastasia Panzi, Jocelyn Biehl
Curated by: Lorraine Bauer, Anastasia Panzi, Jocelyn Biehl
Full Day
Exhibition
Video Screenings
ITOTYHIAHELLAN
Video essay screenings throughout the conference reflecting on its topic.
Works by: Jocelyn Biehl “function follows imagination”, Jan Felix Gruse “Enjoy your tools, you may never need them again”, Felix Kenter “Hot Wheels”, Aline Müller “Perception”, Lara Schäfer “Süchteln”, Carl Schmidt “Nagel Bett”, Sandro Spaniol “Progress in Work”.
Full Day
Video Screenings